[CN-ZL]1# [60HP]lockers No explosives No bipod [Auto+Vote Nuke]
Battlefield 4 server
overview
Please activate javascript to see everything.
Conquest Large - Siege of Shanghai
Loading player count history
Loading latest players
Country |
CN: People's Republic of China |
First viewed |
2018-12-24 11:26 |
Last update |
2018-12-29 05:15 |
Last check |
2018-12-29 04:58 |
|
Operation Locker
Conquest Large
|
Round 0 of 1 |
|
Siege of Shanghai
Conquest Large
|
Next |
|
Operation Locker
Conquest Large
|
|
|
Golmud Railway
Conquest Large
|
|
|
Operation Locker
Conquest Large
|
|
|
Rogue Transmission
Conquest Large
|
|
TEAM TICKET COUNT % |
175 |
GUN MASTER WEAPONS PRESET |
1 |
NEW PLAYERS SERVER |
No
|
RELOAD FULL MAGS |
Yes
|
3P VEHICLE CAM |
Yes
|
SHOW ENEMY NAME TAGS |
Yes
|
TICKET BLEED RATE |
100 |
TEAM BALANCE |
Yes
|
ALLOW PUBLIC SPECTATORS |
2 |
# OF PLAYERS REQUIRED IN READY STATE |
0 |
USE MINIMAP SPOTTING |
Yes
|
LOCKDOWN COUNTDOWN |
15 |
USE 3D SPOTTING |
Yes
|
ONLY SQUAD LEADER SPAWN |
No
|
AIM ASSIST AUTO ROTATION |
No
|
% OF PLAYERS REQUIRED IN READY STATE |
20 |
PLAYER RESPAWN TIME IN % |
75 |
BULLET DAMAGE MODIFIER IN % |
100 |
OBLITERATION COMPETITIVE |
No
|
VEHICLES |
Yes
|
VEHICLE RESPAWN DELAY % |
25 |
KILL CAM |
Yes
|
KICK IDLE ENABLE PERCENTAGE |
22 |
BAN PLAYER AFTER # OF KICKS |
10 |
HIT INDICATOR |
Yes
|
KICK IDLE PLAYER AFTER SECONDS |
86400 |
TIME LIMIT |
200 |
# OF TK BEFORE PLAYER IS KICKED |
10 |
SHOW HUD |
Yes
|
SHOW MINIMAP |
Yes
|
REGENERATIVE HEALTH |
Yes
|
ALLOW COMMANDERS |
Yes
|
# OF PLAYERS TO START ROUND |
4 |
PLAYER HEALTH IN % |
60 |
FRIENDLY FIRE |
No
|
null |
0 |
MAX PLAYERS |
64 |
READY SCREEN TIMEOUT |
30 |
SKILL BASED AUTOBALANCER |
No
|