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Conquest Large - Golmud Railway
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Country |
IT: Italy |
First viewed |
2017-12-24 18:39 |
Last update |
2018-04-25 10:10 |
Last check |
2018-04-25 02:06 |
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Golmud Railway
Conquest Large
|
Round 0 of 1 |
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Operation Locker
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Lancang Dam
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Zavod 311
Conquest Large
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TEAM TICKET COUNT % |
100 |
GUN MASTER WEAPONS PRESET |
0 |
NEW PLAYERS SERVER |
No
|
RELOAD FULL MAGS |
No
|
3P VEHICLE CAM |
Yes
|
SHOW ENEMY NAME TAGS |
Yes
|
TICKET BLEED RATE |
100 |
TEAM BALANCE |
Yes
|
ALLOW PUBLIC SPECTATORS |
0 |
# OF PLAYERS REQUIRED IN READY STATE |
1 |
USE MINIMAP SPOTTING |
Yes
|
LOCKDOWN COUNTDOWN |
15 |
USE 3D SPOTTING |
Yes
|
ONLY SQUAD LEADER SPAWN |
No
|
AIM ASSIST AUTO ROTATION |
No
|
% OF PLAYERS REQUIRED IN READY STATE |
33 |
PLAYER RESPAWN TIME IN % |
100 |
BULLET DAMAGE MODIFIER IN % |
100 |
OBLITERATION COMPETITIVE |
No
|
VEHICLES |
Yes
|
VEHICLE RESPAWN DELAY % |
100 |
KILL CAM |
Yes
|
KICK IDLE ENABLE PERCENTAGE |
22 |
BAN PLAYER AFTER # OF KICKS |
3 |
HIT INDICATOR |
Yes
|
KICK IDLE PLAYER AFTER SECONDS |
300 |
TIME LIMIT |
100 |
# OF TK BEFORE PLAYER IS KICKED |
5 |
SHOW HUD |
Yes
|
SHOW MINIMAP |
Yes
|
REGENERATIVE HEALTH |
Yes
|
ALLOW COMMANDERS |
Yes
|
# OF PLAYERS TO START ROUND |
4 |
PLAYER HEALTH IN % |
100 |
FRIENDLY FIRE |
No
|
null |
0 |
MAX PLAYERS |
64 |
READY SCREEN TIMEOUT |
180 |
SKILL BASED AUTOBALANCER |
Yes
|