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Conquest Large - OPERATION FIRESTORM 2014
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Country |
US: United States |
First viewed |
2018-03-08 23:02 |
Last update |
2018-04-26 07:13 |
Last check |
2018-04-26 06:59 |
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Siege of Shanghai
Conquest Large
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Flood Zone
Conquest Large
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GUILIN PEAKS
Conquest Large
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WAVE BREAKER
Conquest Large
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Lancang Dam
Conquest Large
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Zavod 311
Conquest Large
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LOST ISLANDS
Conquest Large
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HANGAR 21
Conquest Large
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CASPIAN BORDER 2014
Conquest Large
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OPERATION FIRESTORM 2014
Conquest Large
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Round 0 of 1 |
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PROPAGANDA
Conquest Large
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PEARL MARKET
Conquest Large
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GULF OF OMAN 2014
Conquest Large
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ALTAI RANGE
Conquest Large
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OPERATION WHITEOUT
Conquest Large
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TEAM TICKET COUNT % |
100 |
GUN MASTER WEAPONS PRESET |
0 |
NEW PLAYERS SERVER |
No
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RELOAD FULL MAGS |
Yes
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3P VEHICLE CAM |
No
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SHOW ENEMY NAME TAGS |
No
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TICKET BLEED RATE |
100 |
TEAM BALANCE |
Yes
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ALLOW PUBLIC SPECTATORS |
2 |
# OF PLAYERS REQUIRED IN READY STATE |
10 |
USE MINIMAP SPOTTING |
Yes
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LOCKDOWN COUNTDOWN |
30 |
USE 3D SPOTTING |
No
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ONLY SQUAD LEADER SPAWN |
Yes
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AIM ASSIST AUTO ROTATION |
No
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% OF PLAYERS REQUIRED IN READY STATE |
10 |
PLAYER RESPAWN TIME IN % |
100 |
BULLET DAMAGE MODIFIER IN % |
100 |
OBLITERATION COMPETITIVE |
No
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VEHICLES |
Yes
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VEHICLE RESPAWN DELAY % |
100 |
KILL CAM |
No
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KICK IDLE ENABLE PERCENTAGE |
22 |
BAN PLAYER AFTER # OF KICKS |
3 |
HIT INDICATOR |
No
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KICK IDLE PLAYER AFTER SECONDS |
300 |
TIME LIMIT |
100 |
# OF TK BEFORE PLAYER IS KICKED |
5 |
SHOW HUD |
No
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SHOW MINIMAP |
No
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REGENERATIVE HEALTH |
No
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ALLOW COMMANDERS |
Yes
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# OF PLAYERS TO START ROUND |
4 |
PLAYER HEALTH IN % |
60 |
FRIENDLY FIRE |
Yes
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null |
0 |
MAX PLAYERS |
64 |
READY SCREEN TIMEOUT |
30 |
SKILL BASED AUTOBALANCER |
No
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