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Conquest Large - Flood Zone
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Country |
US: United States |
First viewed |
2019-02-09 11:29 |
Last update |
2019-02-19 12:35 |
Last check |
2019-02-19 12:21 |
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Rogue Transmission
Conquest Large
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Round 0 of 0Next |
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Zavod 311
Conquest Large
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Dawnbreaker
Conquest Large
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Golmud Railway
Conquest Large
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Flood Zone
Conquest Large
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OPERATION MORTAR
Conquest Large
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OPERATION FIRESTORM 2014
Conquest Large
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SILK ROAD
Conquest Large
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ALTAI RANGE
Conquest Large
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NANSHA STRIKE
Conquest Large
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GUILIN PEAKS
Conquest Large
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DRAGON PASS
Conquest Large
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Siege of Shanghai
Conquest Large
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LUMPHINI GARDEN
Conquest Large
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LOST ISLANDS
Conquest Large
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Paracel Storm
Conquest Large
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CASPIAN BORDER 2014
Conquest Large
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TEAM TICKET COUNT % |
175 |
GUN MASTER WEAPONS PRESET |
0 |
NEW PLAYERS SERVER |
No
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RELOAD FULL MAGS |
No
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3P VEHICLE CAM |
Yes
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SHOW ENEMY NAME TAGS |
Yes
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TICKET BLEED RATE |
100 |
TEAM BALANCE |
Yes
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ALLOW PUBLIC SPECTATORS |
2 |
# OF PLAYERS REQUIRED IN READY STATE |
0 |
USE MINIMAP SPOTTING |
Yes
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LOCKDOWN COUNTDOWN |
15 |
USE 3D SPOTTING |
Yes
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ONLY SQUAD LEADER SPAWN |
No
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AIM ASSIST AUTO ROTATION |
No
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% OF PLAYERS REQUIRED IN READY STATE |
0 |
PLAYER RESPAWN TIME IN % |
100 |
BULLET DAMAGE MODIFIER IN % |
100 |
OBLITERATION COMPETITIVE |
No
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VEHICLES |
Yes
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VEHICLE RESPAWN DELAY % |
100 |
KILL CAM |
Yes
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KICK IDLE ENABLE PERCENTAGE |
22 |
BAN PLAYER AFTER # OF KICKS |
3 |
HIT INDICATOR |
Yes
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KICK IDLE PLAYER AFTER SECONDS |
300 |
TIME LIMIT |
300 |
# OF TK BEFORE PLAYER IS KICKED |
5 |
SHOW HUD |
Yes
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SHOW MINIMAP |
Yes
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REGENERATIVE HEALTH |
Yes
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ALLOW COMMANDERS |
No
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# OF PLAYERS TO START ROUND |
4 |
PLAYER HEALTH IN % |
100 |
FRIENDLY FIRE |
No
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null |
0 |
MAX PLAYERS |
64 |
READY SCREEN TIMEOUT |
180 |
SKILL BASED AUTOBALANCER |
Yes
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